

Every scenario puts the players on a clock – a certain number of turns and, therefore, a certain number of actions, before disaster strikes. In evaluating investigators, it’s important to keep in mind that – once you get past those glorious atmospherics – Mansions of Madness is a game of action economy. Of course, if you’re attempting a specific scenario that you’ve played before, you’ll be able to get a better idea of which characters could help (and also some characters may be better if you know exactly where to go to use their talents). These scenarios have at least a good amount of combat, but either don’t involve a ton of interaction or the interaction they involve doesn’t require rolling influence all that much. This advice will be from the point of view of a ‘generic’ sort of scenario. There are a variety of different kinds of scenario in Mansions of Madness, from ones with heavy combat and no interaction with characters, to ones with lots and lots of interaction and just one fight at the end. So I thought it would be helpful to take a look at what makes a good investigator, and what the best ones available are (when I say “good” here, I mean powerful from a gameplay perspective – this would be a very different list if it was just which characters I like). At the time of writing, there are 32 options, with another 4 soon to be arriving in Horrific Journeys. One element of that continued support is more investigators (although there were a bunch at launch, between the base game and the figure/tile collections). And Fantasy Flight keeps putting out more support for the game. I love the atmosphere, I love the combination of gameplay and story, I love how the app works with the game – it’s a complete package. The second edition of Mansions of Madness, released in 2016, is one of my favorite board games. You may find the corpses you seek, dead as they ever were, or perhaps some sinister reanimation of their bodies will find you first.Note: this topic was recently covered in Episode 244 of the podcast, if you prefer an audio presentation. Tasked with solving the mystery of missing bodies from Hangman’s Hill Cemetery, you and your fellow investigators will need to explore the misty and sinister graveyard. When you include the First Edition core set or Recurring Nightmares pieces in your game, you will also gain access to a brand new scenario. With Recurring Nightmares in your collection, you may also encounter a host of long-forgotten monsters, such as the fearsome Chthonian or the unpredictable Maniac. Take on the role “Ashcan” Pete, the drifter, and make use of his loyal hound dog, Duke, or assume the attributes of Harvey Walters, the brilliant professor.

The first of the two Figure and Tile Collections, Recurring Nightmares, includes all eight investigator figures, eighteen plastic monster miniatures, and fifteen double-sided map tiles from the Mansions of Madness First Edition core game. Mechanics: Area Movement, Co-operative Play, Dice Rolling, Hand Management, Modular Board, Partnerships, Pick-up and Deliver, Role Playing, Variable Player Powers Categories: Adventure, Exploration, Fantasy, Fighting, Horror, Miniatures, Murder/Mystery, Puzzle
